I got to talk about this, it's been too long since I've been on a forum that was even somewhat active.
Project Arnica
Project Arnica is a game I have been slowly putting together in Godot for a bit now. If I ever manage to finish anything (which is unlikely) I hope for it to be a sort of 2D Platformer/RPG hybrid game, with the emphasis on the platformer.
As it stands now, I have completed the player's movement system, and am moving on towards things I have either never tried before, or have failed to succeed at in the past. These impossible hurdles include Inventory systems, a Room Transition system, and a Dialogue system. I am certain I will fail once more, but I am nothing if not stubborn, so I will press on regardless.
I would really like to not fail however, mostly because I want to be insufferable and talk about the unnecessary effort I have put into the backstory and lore.